AR + Computer Vision studies, where the camera becomes less a lens and more a surface for interaction.

Camera-Based Interaction

These studies explore AR, computer vision, facial tracking, gesture, and live camera input as small feedback systems. Some are playful filters. Some are older creative coding sketches. Some are crude mirrors. Together, they trace an ongoing interest in how bodies, images, and screens negotiate presence in real time.

Date
2014 - Present
Role
Creative Technologist, Visual Researcher
Delivery
AR filters, computer vision sketches, facial tracking studies, sensor-based interaction, live camera experiments, creative coding prototypes

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