Documenting, 3D Michael Karam Byun Documenting, 3D Michael Karam Byun

BLE #01 – 90s Design on Blender3D

Nostalgic about an era I lived in my childhood is both escapism and yearning of innocence. I spent days reading up on games being made oversea through magazines. Imagining how it would build upon the low quality images and a bunch of words. It was never about guessing the mechanics of the game, but about how the play experience would make me feel. A sense of adventure, thrill, entertainment, responsibility of actions, horror of consequences, or simple joy.

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Documenting, 3D Michael Karam Byun Documenting, 3D Michael Karam Byun

BLE #00 – Blender, and the Power of Autonomy

Warming up on Blender. Refreshing my mind on Blender. Remember those toys back in the 90s? There was the Might Max series or the Polly Pocket series, appearing between the commercial breaks with that child narrator and the sing alongs. Always wanted one, never did have one. Saw lot of my friends bring it to school though.

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